using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.GamerServices;

namespace Andrewl.XnaHelpers.GamerServices
{
    public static class GamerHandler
    {
        public static void SetSignedIn(EventHandler<SignedInEventArgs> SignedInHandler)
        {
            SignedInGamer.SignedIn += SignedInHandler;
        }

        public static void SetSignedOut(EventHandler<SignedOutEventArgs> SignedOutHandler)
        {
            SignedInGamer.SignedOut += SignedOutHandler;
        }

    }
}